1. Everyone posts the same buy-in and picks one stock. The map splits into hexes, each holding an equal slice of the pot, and every hex you take flies your stock. Win, and you are paid in that stock's Stock Token.
2. Each turn: buy adjacent float, free money, and mandatory while your frontier has any. Out of float, launch hostile takeovers on rival hexes. 10s shot clock: stall, and the desk trades for you. Until the first takeover, even rounds run in reverse seat order: the last seat opens them, so nobody is always last to the float.
3. Takeovers settle by mind games: pump squeezes short · short bleeds hodl · hodl starves pump. Ties rethrow; three ties and the takeover collapses.
4. The war clock starts at the first takeover: leverage 1x that round, one more each round after, capped at 8x. Takeovers move as many hexes as the leverage. Hit zero hexes and you are margin called.
5. Corner the whole market and take the pot. At the closing bell everyone settles pro-rata on hexes held: the pot always pays in full, minus the 5% exchange fee.